AU Payroll
Led the 0→1 design of a $500k ARR payroll product for Deputy
Led the 0→1 design of a $500k ARR payroll product for Deputy

2025
Product Design Manager
Deputy
B2B SAAS
Customers didn’t want to stitch together multiple products to pay staff—they wanted a single workflow inside Deputy that’s fast, accurate, and trustworthy.
Deputy is a workforce management platform that allows businesses to track employee timesheets and attendance
Customers needed to switch to other tools to administer payroll
Switching systems created manual work, errors, and low trust
Every time someone switched to administer payroll they were presented with an opportunity to churn from Deputy
How do we keep customers in the Deputy ecosystem by building an “all-in-one” solution that includes payroll administration
Payroll was added as a primary menu item so customers knew it was now offered in Deputy
Payroll was located next to “timesheets”, as a logical next step in the workforce management flow (roster > timesheets > payroll)
Each stage of the process has clear next steps
Any missing details required to run payroll were called out ahead of time
Review states were also added so admins could easily compare payrun totals with their previous payroll providers

Created employee-facing payslips with a clear breakdown of earnings, deductions, and allowances
Added interactive details to make payday feel more delightful
Made payslips easy to access in the Deputy app employees already use day-to-day
Not every payroll admin action could be done in Deputy so I influenced payroll vendors to update their UI to align with Deputy patterns and styling
Smoothed navigation and visual handoffs so customers didn’t feel like they “left” Deputy
Reduced friction at the moments that typically break trust (handoffs, confirmations, next steps)


Set the strategic direction and experience bar, then coached a senior designer to execute across delivery, alpha, beta, launch, and post-launch iteration
Ran a tight feedback and decision cadence (critiques, alignment, unblockers) to keep execution moving while protecting end-to-end quality
Escalated build quality issues with Engineering/PM leadership and drove fixes before we progressed phases
Led the 0→1 design of a $500k ARR payroll product for Deputy

2025
Product Design Manager
Deputy
B2B SAAS
Designed the end-to-end WFM flow:
Roster → timesheets → pay run → payslips
Made the first pay run easy to complete (guided steps + clear next actions)
Surfaced value fast with confident review states (so teams can onboard without support)
Designed the end-to-end WFM flow:
Roster → timesheets → pay run → payslips
Made the first pay run easy to complete (guided steps + clear next actions)
Surfaced value fast with confident review states (so teams can onboard without support)
Designed the end-to-end WFM flow:
Roster → timesheets → pay run → payslips
Made the first pay run easy to complete (guided steps + clear next actions)
Surfaced value fast with confident review states (so teams can onboard without support)
Designed the end-to-end WFM flow:
Roster → timesheets → pay run → payslips
Made the first pay run easy to complete (guided steps + clear next actions)
Surfaced value fast with confident review states (so teams can onboard without support)

Created employee-facing payslips with a clear breakdown of earnings, deductions, and allowances
Added interactive details to make payday feel more delightful
Made payslips easy to access in the Deputy app employees already use day-to-day
Not every payroll admin action could be done in Deputy so I influenced payroll vendors to update their UI to align with Deputy patterns and styling
Smoothed navigation and visual handoffs so customers didn’t feel like they “left” Deputy
Reduced friction at the moments that typically break trust (handoffs, confirmations, next steps)


Set the strategic direction and experience bar, then coached a senior designer to execute across delivery, alpha, beta, launch, and post-launch iteration
Ran a tight feedback and decision cadence (critiques, alignment, unblockers) to keep execution moving while protecting end-to-end quality
Escalated build quality issues with Engineering/PM leadership and drove fixes before we progressed phases
Led the 0→1 design of a $500k ARR payroll product for Deputy

2025
Product Design Manager
Deputy
B2B SAAS
Customers didn’t want to stitch together multiple products to pay staff—they wanted a single workflow inside Deputy that’s fast, accurate, and trustworthy.
Deputy is a workforce management platform that allows businesses to track employee timesheets and attendance
Customers needed to switch to other tools to administer payroll
Switching systems created manual work, errors, and low trust
Every time someone switched to administer payroll they were presented with an opportunity to churn from Deputy
How do we keep customers in the Deputy ecosystem by building an “all-in-one” solution that includes payroll administration
Payroll was added as a primary menu item so customers knew it was now offered in Deputy
Payroll was located next to “timesheets”, as a logical next step in the workforce management flow (roster > timesheets > payroll)
Each stage of the process has clear next steps
Any missing details required to run payroll were called out ahead of time
Review states were also added so admins could easily compare payrun totals with their previous payroll providers

Created employee-facing payslips with a clear breakdown of earnings, deductions, and allowances
Added interactive details to make payday feel more delightful
Made payslips easy to access in the Deputy app employees already use day-to-day
Not every payroll admin action could be done in Deputy so I influenced payroll vendors to update their UI to align with Deputy patterns and styling
Smoothed navigation and visual handoffs so customers didn’t feel like they “left” Deputy
Reduced friction at the moments that typically break trust (handoffs, confirmations, next steps)


Set the strategic direction and experience bar, then coached a senior designer to execute across delivery, alpha, beta, launch, and post-launch iteration
Ran a tight feedback and decision cadence (critiques, alignment, unblockers) to keep execution moving while protecting end-to-end quality
Escalated build quality issues with Engineering/PM leadership and drove fixes before we progressed phases